Imagine K12 - K12 edtech accelerator
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ALL IK12 STARTUPS
ALL YC STARTUPS

BY COHORT

F2015  F2014  F2013  W2013
S2012  W2012  S2011

BY CATEGORY

CLASSROOM MANAGEMENT
CURRICULUM
FEEDBACK & ASSESSMENT
POST-SECONDARY
SCHOOL OPERATIONS
STUDENT LEARNING
Feedback & Assessment
Answerky
Company: Answer.ky
Founders:  Michael Xia, Kael Greco
Website:  answer.ky

Answer.ky is a scantron-like tool, but for handwritten open response questions. We've packaged the latest handwriting recognition technology, into a simple online tool that works with any printer and scanner!


Classkick
Company: Classkick
Founders:  Andrew Rowland & Peter Do
Website:  classkick.com

Classkick drives more student learning by increasing checks for understanding and student feedback. Students write their work on Classkick whiteboards, and the app surfaces student work and data to teachers instantaneously, facilitating fast and organized student practice.


ClassroomIQ
Company: ClassroomIQ
Founders:  Steve Dillinger
Website:  getclassroomiq.com

ClassroomIQ is a cloud-based platform for managing open-response questions – whether pencil-and-paper, with the world's most advance scanning solution, or electronic. It makes every step in the grading and feedback process 10X more efficient.


EDpuzzle
Company: EDpuzzle
Founders:  Quim Sabria, Santi Herrero, Jordi Arriola & Xavier Verges
Website:  edpuzzle.com

With EDpuzzle, you can make any video your lesson. EDpuzzle combines simple video-editing tools with powerful analytics so that a teacher can take a video and make it personal, engaging and effective. Together we are building a pool of the best video lessons for the classroom.


Formative
Company: Formative
Founders:  Craig Jones & Kevin McFarland
Website:  goformative.com

Formative is a real-time formative assessment platform and classroom response system. All student responses are sent into a standards-based gradebook in real-time for instant data-driven analytics and feedback.


Geddit
Company: Geddit
Founders:  Justin Mann, Anton Troynikov, William Madden & David Lyons
Website:  letsgeddit.com

Geddit gives teachers the real-time feedback they need to address each student’s needs, by giving every student an easy way to report their confidence in class. Geddit is simple to use, engaging for students, powerful for teachers, and works on any web-enabled device.


Kaizena
Company: Kaizena
Founders:  Maxwell Brodie & Edward Sun
Website:  kaizena.com

Kaizena helps teachers close the feedback loop for students. Teachers make highlights on student work, giving feedback with voice comments, videos, and links to other resources. Kaizena also tracks the skills students need to improve, allowing teachers to differentiate.


Literably
Company: Literably
Founders:  Tyler Borek & Habib Moody
Website:  literably.com

Literably is a classroom tool that helps elementary teachers monitor students’ progress in reading. The site administers and scores oral reading assessments, so teachers can spend less time assessing and more time teaching.


Peergrade
Company: Peergrade
Founders: David Kofoed Wind, Simon Lind, Malthe Jorgensen
Website:  peergrade.io

Peergrade is a free online platform to facilitate peer feedback sessions with students.


Plickers
Company: Plickers
Founders:  Nolan Amy
Website:  plickers.com

Plickers offers real-time assessment that works for every classroom. Teachers capture student responses instantly using their own smartphones, while students answer using paper, instead of electronics. Teachers can immediately use feedback to tailor instruction.


Sense
Company: Sense
Founders:  Ronen Tal-Botzer & Shahar Ben David
Website:  sense.education

Sense is a scalable artificial intelligence solution that enables educators to evaluate hundreds of open-ended assignments in a matter of minutes, as well as provide students with personalized feedback and adaptive learning experiences.


Socrative
Company: Socrative
Founders:  Ben Berte & Michael West
Website:  socrative.com

Socrative is a smart student response system that empowers teachers to engage their classrooms through a series of educational exercises and games via smartphones, laptops, and tablets.

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